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Fallout 4

Discussion in 'Video Games' started by TashcomerTexas, Jun 2, 2015.

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  1. Nov 26, 2015 at 12:27 PM
    #1421
    Sterdog

    Sterdog Offline

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    Is there any way to deal with the radioactive hole in the middle of that settlement?
     
  2. Nov 26, 2015 at 12:28 PM
    #1422
    Xaks

    Xaks Cranky & often armed sysadmin

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    I think you could build over/around it far enough out to not get any rads as you walk by, but it would take some doing.
     
  3. Nov 26, 2015 at 12:29 PM
    #1423
    OZ-T

    OZ-T I hate my neighbour

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    I put 4 water purifiers in it and built a low fence around it at the point where the radiation shows up
     
  4. Nov 26, 2015 at 12:30 PM
    #1424
    Sterdog

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    That leads into a good question I have. So the water you make with the purifier, where does it go? I mean, I have two purifiers at my sanctuary settlement but I have no idea where the water goes... I'd like to know so I can start flipping it for caps now that my main mission is done.
     
  5. Nov 26, 2015 at 12:32 PM
    #1425
    OZ-T

    OZ-T I hate my neighbour

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    The purified water goes into your workshop along with any excess food produced and if you have shops so do bottlecaps
     
  6. Nov 26, 2015 at 12:34 PM
    #1426
    Sterdog

    Sterdog Offline

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    Okay, great. Last night just before I got nuked by a random raider I got the local leader 2 perk. So those shops actually make money? Sweet!
     
  7. Nov 26, 2015 at 12:42 PM
    #1427
    OZ-T

    OZ-T I hate my neighbour

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    I think you need Cap Collector 1 too
     
  8. Nov 26, 2015 at 1:56 PM
    #1428
    Sacrifice

    Sacrifice Motorcycle Goon

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    I always get blown up by them since i cant fond where they are and i just hear ticking.
    I havent found any with fatmans. How much dmg are your weapons doing? Mine are around 90 and on hard its a struggle sometimes.
    No you dont. It helps when selling the purified water to them though.
     
  9. Nov 26, 2015 at 2:07 PM
    #1429
    SixthSnail

    SixthSnail I have no idea what I'm doing

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    I made that mistake but now I feel like the girl fits my sniper style character.
     
  10. Nov 26, 2015 at 2:17 PM
    #1430
    Sterdog

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    I found one fatman right at the beginning of the game. It's not to far from sanctuary and it's been mentioned here before but I don't want to cause a spoiler alert.

    EDIT: I just reread your comment. I've found 2 Supermutants and 1 Raider with a Fatman. I've probably found about a half dozen of each with missile launchers. Either one of those weapons hurts. Actually, I've never survived after hearing the mini nuke incoming sound. Not the clicking, but the air whistling noise of the bomb about to wreck my anus.

    My 50 cal sniper rifle does over 100 dmg I think. I know my gauss rifle is around 200 though I barely use it to conserve ammo. My Laser Rifle does 80 and with it's high rate of fire it's usually my go to weapon.
     
    Last edited: Nov 26, 2015
  11. Nov 26, 2015 at 2:26 PM
    #1431
    Sterdog

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    This is an embarrassing question, but does anyone know how to heal particular limbs in this game. I can't seem to select anything from the pipboy menu to do this.
     
  12. Nov 26, 2015 at 2:28 PM
    #1432
    Xaks

    Xaks Cranky & often armed sysadmin

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    I've never had to. A stim does it automagically. I've had it heal legs and arm cripple shots, head too.
     
  13. Nov 26, 2015 at 2:36 PM
    #1433
    Sterdog

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    Yeah, that's what I've been doing, but it seems like a stim doesn't bring the limb back to 100 percent. Maybe that's all you can do on this game.

    BTW did anyone notice that radioactive blood is labelled not food... does that mean in order to heal from non radiated blood packs you drink the pack... :puke:
     
  14. Nov 26, 2015 at 2:39 PM
    #1434
    Sterdog

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  15. Nov 26, 2015 at 3:29 PM
    #1435
    Sacrifice

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    Stim or just wait. Eventually it heals itself. Takes a minute.
    Drink it or maybe a blood transfusion? Ha.

    I really want the ghoul perk which adds radiation healing.
     
  16. Nov 26, 2015 at 5:26 PM
    #1436
    OZ-T

    OZ-T I hate my neighbour

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    Sacrifice likes this.
  17. Nov 26, 2015 at 6:38 PM
    #1437
    Sterdog

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    It would get pretty glitchy if you pushed the limit I would think eventually, especially on Xbox. Both systems have some trouble with dealing with an over abundance of objects in the field of view.

    It's funny that this guy hasn't figured it out that on the consoles this could cause issues once a certain local saturation is reached.
     
  18. Nov 26, 2015 at 7:12 PM
    #1438
    velillen

    velillen Well-Known Member

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    I played on normal difficulty. I honestly kept thinking it was going to get harder and if anything...it got easier. I saved a lot of stuff thinking i would need it in the end. I never used a missile launcher or mini nuke cause i was saving them for the end.

    I might go back and play through again on a higher difficulty. Theres a key point in the main story that changes the ending and might be fun to play the other ones.

    Im not much of a completetionist so im not going to find all the bobbleheads/magazines/ect. I might finish up some of the side quests and thenw ait for mods/dlc to come out.
     
  19. Nov 26, 2015 at 7:38 PM
    #1439
    Sacrifice

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    Yea i think changing up the difficulty helps to add some fun back into. Granted i still havent felt the need to pull out the fatman or minigun in a situation yet but it is still difficult. I died the other night 3 times fast traveling to the same point and trying to wipe out a group of super mutants.

    I sometimes want to go higher than just hard but dont want it to be impossible quite yet. Im not that good, lol.
     
  20. Nov 26, 2015 at 7:45 PM
    #1440
    Sacrifice

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