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The Division 2

Discussion in 'Video Games' started by medic2230, Feb 6, 2019.

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  1. May 2, 2019 at 4:44 AM
    #181
    RearViewMirror

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    You will need a minimum of 5 hyena keys assuming you get lucky with opening boxes. If you're running with a friend or group you can switch out who opens the boxes with keys which will make it easier. If not, I would recommend having at least 8-10 since not every box you open in an area will have the part for the gun that you need. There are four boxes in each area for each gun part. DO NOT open another box in that area if you get the gun part you need. Just move on to the next area. One other thing of note: If you open a box and you don't get the item you need it sets a 24hr timer for that box that you opened. So if you open that box you can not open it again for 24 hrs. If you do open it before 24 hrs you reset the timer so you have to wait for another 24 hrs after you open the box from the time you opened the box again. Makes it hard to keep track of the ones you have opened. You can farm the keys in the Southwest part of the map underneath the Foggy Bottom area in the manholes. There seem to be more boxes on the wall in that area. Basically anywhere where there is a large underground network underneath the streets is where you want to go. You can check that by zooming in on the map. You can also get hyena keys by doing hyena bounties but they take a little longer if you are running them by yourself. But you are guaranteed a key by killing the hyena boss.

    The Chatterbox is a great SMG and I would argue that it is the best exotic weapon in the game followed up by the merciless (every other exotic is meh or sucks. I'm looking at you shotgun). As you are shooting an enemy the rate of fire goes up by 1 for every shot landed up to a max of 60. If you kill that enemy it grants a buff that lasts for 10 secs and gives you back 20% of your magazine IIRC. If you kill another while the buff is active then it completely fills your magazine. So ideally if you have a bunch of enemies running down a hall at you, you never have to reload and the rate of fire constantly increases, you gain a buff where it fills 20% of your mag on your first kill, and you have 10 secs to get your next kill which completely refills your mag. Rinse and repeat. The only problem with that buff is people stealing your kills which will reset your buff which in turn basically turns the Chatterbox into just a good SMG. It's great for solo work.

    In a group, I "generally" run it holstered because of the buff it gives and only pull it out if an enemy gets too close. If you get a kill with your primary, you reload and you have 10 secs of 20% increased fire rate. With an LMG like I've got nothing stands a chance. If you are running an assault rifle (the P 416 is the best AR in the game ATM) you will also destroy red bar and most purple bar enemies. The LMG you will destroy almost every yellow bar enemy with the buff active. That's what makes the Chatterbox so good.

    But I'd have to say that 90% of the time I run the Merciless as my secondary because of the holstered buff. And it's also great for hitting enemies that are further away and killing them with the explosions that it creates because it's just a great rifle. Just one primer shot on the trigger pull and one detonator will hit a red bar for over 100k damage which means they die right fucking there. If you stack your primers up to five times (which means you hit your target with five primers but miss your detonator shots on purpose you do 375% damage to that one target). It's just fun watching them blow up as they fly in the air when they do. I would also try to stack armor that has an explosive talent if you can but it's not mandatory. It just makes it that much more powerful. If I had one complaint about the Merciless is the recoil is pretty harsh. So you have to let it settle before you release the trigger for the detonator shot.

    One side note: If you don't have either of these exotics, these are the best weapons in the game at the moment numbered from 1-6. (note... you ideally want allegro on any of these weapons but that is hard to come by)


    1: M60 (any variant) If you can get the 120 mag like I've got you fire forever without reloading. If you can get the +35 ammo pouch it makes it 155 rounds. You can keep enemies suppressed to allow your team to flank the enemy and kill them with no problem.

    2: MK 17 (any variant). If you can get the extended mag then it just makes it better. You get that as a random drop by completing level 3-4 control points. It's the hardest hitting Rifle in the game since it's a 7.62 with zero recoil.

    3: MK 20 (Same as the MK 17 but is a 5.56)

    4: P416 (any variant) Best AR in the game

    5: Model 700 (hardest hitting sniper other than the specialist sniper)

    6: T-821 (best SMG for the Dark Zone if your not using the holstered Chatterbox)

    *EDIT* After getting the Chatterbox and Merciless I thought you could equip them both at the same time. Not the case. You can only have one exotic equipped at one time. One other thing it says in the tooltip is "you can only have one exotic weapon and armor piece equipped at a time". Which leads me to believe that exotic armor will drop out of the raid since there are no exotic armor pieces in the game at the moment.
     
    Last edited: May 2, 2019
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  2. May 2, 2019 at 5:24 AM
    #182
    RearViewMirror

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    One other thing of note if you don't already know. The only way to go above 500 on your gear score is to either extract "some" items from the DZ or... recalibrate your armor with the stats you want. Ideally you want to have a 500 piece of armor that you want to build off of. Anything less than 500 will not get you to 515 on that gear piece IE: if you have a 498 gear piece it will only take that gear piece to 513. 3 pieces of one set of armor and 3 pieces of another set if your building a certain loadout. When you go to the recalibration table you want to change the talents to something that you want. You will notice a white line showing you that item can be taken to 515. There is a catch to that though. If there is not a green line above that white line going to 515 it WILL NOT take that item to 515. You will just replace the talent and not level the item to 515. So make sure there is a green line before you commit to the reclaibration. As far as I know... you can not take a weapon past 500. I have recalibrated all of my gear sets to 508-510.

    In the first Division green gear sets were what you were going after. In The Division 2... Green gear sets are a bit underwhelming at the moment. I've got a full set of Ongoing Directive, True Patriot, and the Hard Wired gear set. Hard Wired being the least effective and hardest to get. Not worth the trouble IMO. True Patriot right now isn't all that effective but I can see that in the raid if you have one or two people running that gear set it will come in clutch as you can buff your entire team and debuff the enemies. You will be running a "support roll" if you run that build but your team will thank you for it. But running it solo you are giving up a shit ton of damage. So running a yellow build solo is the best way to go. I've got 4 different loadouts that I've created that I can switch between on the fly which makes it nice.
     
    Last edited: May 2, 2019
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  3. May 2, 2019 at 7:51 AM
    #183
    RearViewMirror

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    Here is a quick video of the Merciless in action. You'll notice the recoil on the trigger release which takes some getting used to since it's a binary trigger system (which means it fires a shot when you let off the trigger). The detonator is the trigger release so you have to let the gun settle. You'll also notice how often the M60 procs with the explosive damage which does an additional 25% damage each time it procs so yellow bars go down quick. The last red bar crit over 18,000 additional damage to the base damage of the rifle.

     
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  4. May 2, 2019 at 9:27 PM
    #184
    Kheiron

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  5. May 5, 2019 at 7:20 PM
    #185
    Slashaar

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    I got bored with the game. Might pick it up again at a later date. Been getting into woodworking lately and projects have been piling up. That plus OT means not a lot of time for video games.
     
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  6. May 5, 2019 at 8:07 PM
    #186
    Kheiron

    Kheiron @Koditten Pirate Radio member #003

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    I pretty much only play when other Tacoma guys are on.
     
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  7. May 16, 2019 at 12:02 PM
    #187
    RearViewMirror

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    Seriously? :rolleyes:

    This has been how it's been since they added the post match report. It's like this almost every match. I've got a pretty damn solid AR build and a solid LMG build. But Jesus... It's nice to know who's holding back. 13, 18 and 21 kills? Seriously???

    These guys left right after the match.

    [​IMG]
     
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  8. May 16, 2019 at 2:56 PM
    #188
    GoJo

    GoJo Well-Known Member

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    I haven't played in about a week, but I haven't seen this post match stuff. Where can I find this?
     
  9. May 16, 2019 at 3:17 PM
    #189
    RearViewMirror

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    At the end of the mission. It was added on Tuesday
     
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  10. May 16, 2019 at 6:54 PM
    #190
    medic2230

    medic2230 [OP] @Koditten Pirate Radio member #002

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  11. May 16, 2019 at 7:04 PM
    #191
    RearViewMirror

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    Doing the raid tonight
     
  12. May 17, 2019 at 11:13 AM
    #192
    RearViewMirror

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    So went into the raid last night and I'm happy to report that it's good. I was worried that it would just be harder enemies to kill and more of them but after fighting your way across the airport grounds into the terminal is when the first boss fight starts. This is a pretty heavy mechanic based fight which I was very happy to see. We didn't get him down as we went in completely blind and figured it out on our own. Got his shield down to the last two bars before we called it a night after the server reset. We spent about four hours in the raid last night figuring it out and maximizing our builds.

    I will say this... Get the highest damage build that you can otherwise you will be useless in the raid. Forget anything about a skill build whatsoever. Almost forget about any defensive build you have. Obviously you need some survivability otherwise they will one shot you. But build everything around the highest damage you can put out and damage to elites. You will need it. If not... You will be basically useless. We started off running one guy with full True Patriot armor thinking that would be a good idea for the buffs and debuffs. But you lose so much damage output with that set that it's not worth it. The first boss is a pure DPS battle. The more damage you can put out the better.

    This is the build I'm running right now but that is subject to change if I find anything better today while farming. Everything has weapon damage and damage to elites so I'm not sure how I'll be able to improve on this build. But I'm sure there is something out there that will help. Having the 210598 armor helps with the survivability so I can take a lot of damage without dying just by a few bullets thrown my way. So it's a pretty balanced build with huge weapon damage and survivability.

    [​IMG]
     
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  13. May 17, 2019 at 11:24 AM
    #193
    RearViewMirror

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    I forgot to mention. As of last night, no one on console had beaten the raid yet. The only few that have beaten it have been on PC because it is so easy to get headshots with a mouse and keyboard so PC will always have an advantage over consoles in that area. I've got a feeling they will tweak the amount / strength of the adds in the boss rooms just for that fact. As much damage as I'm putting out, it still takes two full clips to kill one yellow bar add and the sheer amount of adds they throw at you in that room is pretty significant. Generally... they use the first boss as a DPS check in any game and tweak it after the results come in on whether they made it too hard for a specific platform and tweak it so it is still challenging or not doable at all unless EVERYONE is running the most optimised build available which is damn near impossible in this game.
     
    Last edited: May 17, 2019
  14. May 17, 2019 at 11:52 AM
    #194
    RearViewMirror

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    Just found this right after I posted. He says exactly what we were thinking last night. If you aren't able to put out the damage you won't get this done. That said.... It's a raid and it's an end game activity so it shouldn't be easy. Only those willing to put forth the effort to farm for the perfect build should be the ones that complete the raid. It's not for casual players. Sorry. If you're a casual player you won't be doing this anytime soon. You will need to run missions on hard / challenging, invaded missions on hard / challenging, hoping you get a P416 with Ranger (which I got lucky to get), and then armor pieces that will boost your damage with mods and talents etc....

     
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  15. May 17, 2019 at 2:46 PM
    #195
    Kheiron

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    I went in the raid last night with a bunch of random people mix and match from friend groups of a friend of a friend.

    That taught me the lessons above plus: coordination is key.

    It’s mega hard, but doable. These guys kept running around like a flock of chickens with their heads cut off regardless of prior “planning”

    They also kept saying “it’s where I am” instead of talking in the third person to avoid confusion.

    It was still so much fun. So, if you have the means I’d highly recommend running the raid even with a haphazardly assembled team.
     
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  16. May 17, 2019 at 3:40 PM
    #196
    RearViewMirror

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    I agee. It is a lot of fun and I hope everyone gets to try it. But in games that feature endgame activities like this, 90% of the player population won't get to do it (or complete it). Don't get me wrong... that's not a bad thing. Any game that features an endgame activity such as raids will take a lot of preparation on the part of the player to be ready for that activity.
    I came from a long line of MMO's and when I started seeing other players with items that I thought were cool or unique I wondered where and how they got those items? Once I figured out that they came from the endgame and what you had to do to prepare yourself for the endgame that's what I did. The casual player won't or can't do that for various reasons. Destiny had a similar setup. 90% of the player population never stepped foot into the raids. That's fine, there isn't anything wrong with that. That's what makes the raids special. Knowing you have done something that 90% of the player base hasn't.

    Raids in any game that feature them are supposed to be hard and it takes a lot of player coordination and skill to complete them. This raid, thankfully, will be the same way. We went in blind without any knowledge of what we were doing and by the time the server went down we had a good idea of how we were supposed to complete it. That is the fun part to me. Figuring out what we are supposed to do without anyone telling us. There is a lot of satisfaction in knowing you figured it out and completed it. I've always said that failing is half the fun. I don't care if we fail. We're making progress and we'll get it done.

    This is one reason that I understand the decision to not include matchmaking in endgame activities. There was a huge uproar earlier this week when it was announced that the raid would not include matchmaking. I side with Ubisoft on this. It would be a complete shit show if they matchmade for the raid. We went in with a coordinated team and made changes as we realized what changes needed to be made. Matchmaking will never work out well in a raid. To complete a raid you have to have a group of people that work well together and don't get frustrated. Matchmaking will just create a toxic environment full of people that "think" they know what they are doing and a bunch of rage quitters.
     
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  17. May 18, 2019 at 7:58 AM
    #197
    RearViewMirror

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    So the big uproar right now is the raid was optimised on the PTS for PC. The issue is that the vast majority of players play on console. It's obvious that playing on PC is more accurate given the nature of mouse and keyboard and being able to reliably land headshots to gain the maximum amount of damage per add. Some are calling for a nerf or an adjustment to the console version of the raid to take that into account. My personal stance is in between. I'm not for nerfing anything personally. Raids are supposed to be the pinnacle activity of the game so it's supposed to be hard. No one has finished the raid on console (yet) much less the first boss fight. But it will eventually happen.
    That said... it is unfair for the raid to be optimised for PC play which puts console users at a huge disadvantage due to the inferior controls when compared to mouse and keyboard. Ubisoft has mentioned that their best time for completing the raid during internal testing was 33 mins but that was on PC. I would like to see their time on a console.
    So do I think there should be a change for console users? I don't know? I "personally" like the challenge. But... if no one has beaten it within a few weeks on console then maybe it should be looked at in the future. I, along with the rest of our team, have a loadout that "should" be able to complete it but we have been unsuccessful at this point. That said... we are still learning the mechanics of the raid so I don't expect us to just burn through it.

    That said... the fact remains that you will have to prepare for this raid with the highest damage you can put out. If you don't have that loadout you will not be able to be an asset to your team if you are running an underperforming build.
     
  18. Jun 26, 2019 at 6:35 PM
    #198
    RearViewMirror

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    So this is getting kind of stupid. Running the dailies each day and this is the norm. It seems no one wants to get out of cover just for a little bit. If I get hit I find cover, throw a chem launcher heal and get right back into the fight. The game has been out long enough to know how you should play.

    I'm running 77% DTE with this build so elites are like red bars.

    [​IMG]

    It doesn't hurt that I'm running this.

    [​IMG]
     
  19. Jun 26, 2019 at 6:45 PM
    #199
    Slashaar

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    [​IMG]
     
  20. Jun 26, 2019 at 6:58 PM
    #200
    RearViewMirror

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    That's no doubt. During the PST they formatted it for the PC version which makes up a small amount of players that actually play the game. I personally think that the PST shouldn't be limited to PC only because it puts console players at a disadvantage. I'm not for nefing anything but it is damn near impossible to get headshots during the raid with a controller. My only recommendation is to slow the NPC's down just a little bit for consoles. Not making them hit less harder but just slow them down just a touch to where you might be able to get off a few more headshots than is currently available. The mechanics are solid but it's pretty telling that the PC version was beaten within 5 hrs IIRC and the first console clear was over 36 hours.

    That is the reason I run 77% DTE to take down the Elites like red bars. Now if I could only get my clan to subscribe to that formula and it would be a cakewalk.
     
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