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my Tower Defense game

Discussion in 'Off-Topic Discussion' started by NetMonkey, Dec 14, 2011.

  1. Dec 16, 2011 at 8:06 AM
    #101
    NetMonkey

    NetMonkey [OP] Well-Known Member

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    Toytec Ultimate Lift @ 3", Mickey Thompson MTZ's 285/75/16, Moto Metal 955b, rear 2" ALL, Marlin Crawler sliders
    hmmm... that could be a possibility


    ohh.. and here is an offer to anyone interested. if you want to design any maps, i would gladly put them in the game. they have to fit on a 22x20 grid with the outside edge being the black boarder.
     
  2. Dec 16, 2011 at 8:07 AM
    #102
    krap22

    krap22 Well-Known Member

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    1 life left, level 41
     
  3. Dec 16, 2011 at 8:08 AM
    #103
    98tacoma27

    98tacoma27 is going full "SANDWICH" Moderator

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    Some stuff. Not a lot, just some.
    Missiles. I want missiles. Big bitches. ICBM and nukes. :cool:
     
  4. Dec 16, 2011 at 8:08 AM
    #104
    ruggedT

    ruggedT The Sticker Guy

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    That did it. Thanks!
     
  5. Dec 17, 2011 at 7:12 AM
    #105
    jackhart

    jackhart Well-Known Member

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    yeah, once i learned how to upgrade the towers, this game becomes ALOT easier, lol. no problems making it to level 50 on easy, medium or hard now. really enjoying this game alot, so thanks to the OP for making it!!

    one hint on the upper levels - you definitely need to slow down the fast guys with the blue (sap) towers. also helps to pin the armored guys down with them as well as they eat lead. you don't really need them until somewhere in the level 30's though, so just concentrate on beefing up your other towers before then.
     
  6. Dec 17, 2011 at 9:10 AM
    #106
    NetMonkey

    NetMonkey [OP] Well-Known Member

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    awesome. i am glad that you like it :)
     
  7. Dec 17, 2011 at 9:52 AM
    #107
    Chipskip

    Chipskip N7MCS

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    Love the game.

    Sound control? Am I missing it or is there some way to turn off all sound?
     
  8. Dec 17, 2011 at 9:55 AM
    #108
    AsianAnts

    AsianAnts just an AnT

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    1 enemy always stuck at the beginning

    also, when i change to a different tab (browser) and come back to the game, it doesn't start
     
  9. Dec 17, 2011 at 10:05 AM
    #109
    NetMonkey

    NetMonkey [OP] Well-Known Member

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    there isnt, but i guess i could add that.
     
  10. Dec 17, 2011 at 10:06 AM
    #110
    NetMonkey

    NetMonkey [OP] Well-Known Member

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    Toytec Ultimate Lift @ 3", Mickey Thompson MTZ's 285/75/16, Moto Metal 955b, rear 2" ALL, Marlin Crawler sliders
    i think thats a flash movie clip feature. its nothing i added :)
     
  11. Dec 17, 2011 at 10:09 AM
    #111
    NetMonkey

    NetMonkey [OP] Well-Known Member

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    Toytec Ultimate Lift @ 3", Mickey Thompson MTZ's 285/75/16, Moto Metal 955b, rear 2" ALL, Marlin Crawler sliders
    that might be a flash issue for you.

    what browser are you using? is the enemy stuck at the entrance to the map or at the exit to the map? if you place a tower near it, will the tower kill the enemy?
     
  12. Dec 17, 2011 at 10:10 AM
    #112
    Pugga

    Pugga Pasti-Dip Free 1983 - 2015... It was a good run

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    I have a suggestion for the sniper towers to make the game more interesting. How about a limit on the near side also? Because they shoot close also, they almost make the Brawlers obsolete. Limiting the towers outter reach and not letting it fire at something right next to it would make people use different tower types and rethink tower placement.
     
  13. Dec 17, 2011 at 10:11 AM
    #113
    97yota4wd

    97yota4wd Well-Known Member

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    caged, camburg long travel, 50t leafpack (soon to be installed) light rack over cab, 5pt harnesses etc
    yeah i saw that too. doing good on hard right now
     
  14. Dec 17, 2011 at 10:11 AM
    #114
    AsianAnts

    AsianAnts just an AnT

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    firefox

    enemy stuck at entrance... if i place tower, it does kill it... but its a waste of a tower to place it there ;)i dont get the full range of it
     
  15. Dec 17, 2011 at 10:16 AM
    #115
    97yota4wd

    97yota4wd Well-Known Member

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    alot of metal, small engine, decent travel.
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    hmm... i dont have that problem.. what map?
     
  16. Dec 17, 2011 at 10:19 AM
    #116
    AsianAnts

    AsianAnts just an AnT

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    easy

    also, maybe you can add a speed up button ?? :)
     
  17. Dec 17, 2011 at 10:23 AM
    #117
    NetMonkey

    NetMonkey [OP] Well-Known Member

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    Toytec Ultimate Lift @ 3", Mickey Thompson MTZ's 285/75/16, Moto Metal 955b, rear 2" ALL, Marlin Crawler sliders
    hmm.. interesting. a min and max range for a tower. i will have to think about that :)
     
  18. Dec 17, 2011 at 10:24 AM
    #118
    97yota4wd

    97yota4wd Well-Known Member

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    caged, camburg long travel, 50t leafpack (soon to be installed) light rack over cab, 5pt harnesses etc
    i was also thinking about a fast forward button
     
  19. Dec 17, 2011 at 10:27 AM
    #119
    97yota4wd

    97yota4wd Well-Known Member

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    beat hard, 2 lifes lost
     
  20. Dec 17, 2011 at 10:30 AM
    #120
    NetMonkey

    NetMonkey [OP] Well-Known Member

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    Toytec Ultimate Lift @ 3", Mickey Thompson MTZ's 285/75/16, Moto Metal 955b, rear 2" ALL, Marlin Crawler sliders
    hmm... i just tried it in firefox and i could not reproduce it. is it just the last enemy in a wave?
     

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